Watering my coding roots by building a ray tracer in C++. Also lets me tinker with my Emacs setup. I am using the clang compiler, and LSP-mode hooked up to clangd. Nice to be coding again.
Watering my coding roots by building a ray tracer in C++. Also lets me tinker with my Emacs setup. I am using the clang compiler, and LSP-mode hooked up to clangd. Nice to be coding again.